Innovation Theory/Practice

Understanding through challenging: Innovation and Design

This is an ongoing project to understand the complex, poorly articulated relationship between design and innovation. This looks at theoretical as well as practice perspectives and challenges the (often poorly) informed positions adopted by both innovation and designer academics. Seeking to draw from both design and innovation knowledge sets the overarching aim is to develop a new post-disiplinary understanding in this area.

Project Team

CruickshankCruickshank Leon Cruickshank Open Design and Innovation, User Centred and User-Led Design, Interactive Design, Technology and Society, Design Methodology, Design Theory and Philosophy

Updates

Proud and HighWire Event

Proud and HighWire Event

HighWire students helped to develop a code of practice or values for the 'open to all' participants in the centre when its formally open after a period of renovation in January

In a first event in the Proud space in the Storey Creative Industries Centre in the center of Lancaster we introduced...Read full update

Designing creative frameworks: Design thinking as an engine for new facilitation approaches

OutcomeJournal Paper
Designing creative frameworks: Design thinking as an engine for new facilitation approaches

This paper documents implications and opportunities for the design profession offered by the rise of the knowledge society and digital economies. Within this we show the value of applied design thinking in the creation and delivery of business development and facilitation. Two case studies document...More information

The Innovation Dimension: Designing in a Broader Context

OutcomeJournal Paper

The term “innovation” has become increasingly prominent in debates in government policy through the establishment of the new UK government department, Department for Innovation, Universities, and Skills (DIUS) and through reports such as “Innovation Nation.”1 National funding bodies, such as...More information

New User-Led Design Processes for Digital Fabrication

New User-Led Design Processes for Digital Fabrication

Looking at rapid manufacturing and 3D printing this conference presentation explores the issues fro the design profession and draws comparisons with the aspirations of the Arts and Crafts movement, radical design groups such as Archigram and presents a set of conceptual tools to provoke further...Read full update

Walking The Highwire – New Modes Of Interaction Between Academic Design Research and Business Engagement In UK

Walking The Highwire – New Modes Of Interaction Between Academic Design Research and  Business Engagement In UK

Attached here is a slideshow of a presentation I gave at the very excellent (but quite niche) FISCAR: Activity Theory and Design conference in Helsinki 2010. I presented this paper looking at how impact, has affected innovation in Universities looking specifically at the contribution HighWire, our...Read full update

High-Tempo Innovation

High-Tempo Innovation

Like an elastic band, I keep returning to issues around innovation. I am in the process of writing a large bid (with many other academics) about the Digital Economy and we want to talk about innovation without repeating the rather stale, well-trampled ground of open innovation, user focused bah blah...Read full update