Dr Emmanuel Tsekleves

Tsekleves
Senior Lecturer in Design Interactions
Design for Health & Wellbeing, Design for Ageing, Design Interactions, Design Fictions, Playful Design, Gamification, Digital Design
e [dot] tsekleves [at] lancaster [dot] ac [dot] uk

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Emmanuel leads research at the intersection of design, health, wellbeing and technology. His design-led research in the areas of health, ageing, wellbeing and defence has generated public interest and attracted media attention by the national press, such as the Daily MailDaily MirrorThe Times, the Daily MailDiscovery News and several other international online media outlets.  

Emmanuel applies design innovation in the area of healthcare andresearches health promoting innovations by 'designing out' the problems and barriers that prevent health-promoting behaviours.  He conducts research in the design of technology-inspired health interventions and services, which are created by end-users and are aimed at improving the quality of life and wellbeing of people into old age, including people with chronic health problems (i.e. Dementia, Parkinson’s, Stroke). Emmanuel researches preventative tools that encourage healthier behaviours through the use of playfulness and interactive playful objects. His current research looks at how design can help prevent the transmission of bacterial and viral infections in indoour environments. 

Lastly, Emmanuel is a member of the Centre for Ageing Research, the Data Science Institute and the Programme leader for the new BA Design, co-editor of the Taylor Francis Design for Health book published in 2017 and blogs regularly for The Guardian and The Conversation on the design and use of technology in Health.

Updates and Outcomes

Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors

OutcomeJournal Paper
Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors

In this paper we propose a set of design guidelines in the context of a Parkinson’s Disease (PD) rehabilitation design framework for the development of serious games for the physical therapy of people with PD. The game design guidelines provided in the paper are informed by the study of the...More information

Active Parks Design Report

OutcomeReport
Active Parks Design Report

One of the key outcomes of the Active Parks project is the set of design guidelines and recommendations presented in this design report.  ...More information

Personas provide key insights on home energy use

Personas provide key insights on home energy use

and people's emotional connection with electric appliances

Following the collection of the energy calendars, the resaerch team has produced a number of personas. The personas reveal interesting insights as to how different houesholds in the UK consume energy and emotional connection...Read full update

Active Parks presented in two international conferences...

Active Parks presented in two international conferences...

...receiving a lot of attention and positive feedback!

The work under the Active Parks project was recently presented in two international conferences: The Computer-Human Interaction in Play (CHI PLAY) in Toronto, Canada, between the 19th-22nd of October and the Games for...Read full update

Active Parks: ‘Phygital’ urban games for sedentary and older people

OutcomeConference Paper
Active Parks: ‘Phygital’ urban games for sedentary and older people

We present our work in the Active Parks project, aimed at encouraging older and sedentary people to take casual physical exercise in urban spaces, such as parks. This is achieved through the co-design of playful ‘phygital’ (physical and digital) artefacts and games to be installed in the park. The...More information

Exercising Playfully: Co-designing Fun Ways of Keeping Active in the Park

OutcomeConference Paper
Exercising Playfully: Co-designing Fun Ways  of Keeping Active in the Park

In this work in progress paper we present our work in the co- design of a playful interactive artifact that encourages people to engage in casual physical activity in the park. The initial testing of our proof-of-concept prototype received extremely positive feedback as a potential way of...More information

A hacktastick experience!

A hacktastick experience!

Numbers that Matter Hackathon

The Urban dictionary defines “hacktastic” as a positive statement referring to a strange or innovative programming or technical task, project or idea. ...Read full update

Register for the 1st Active Parks workshop

Event3 years, 4 months and 15 days ago
Register for the 1st Active Parks workshop

7th of April 2014, The Lune Park Children's Centre Ryelands Park, Owen Road, LA1 2LN Lancaster

Do you want to take part in shaping how the walks at Ryelands Park can be more active and fun ?

Take part in a fun and creative workshop with designers from Lancaster...Read full update

The Numbers That Matter Hackathon

Event3 years, 5 months and 7 days ago
The Numbers That Matter Hackathon

15th of March 2014, Manchester Science Park, Pencroft Way, Manchester M15 6JJ

Hackathon Weekender: open data & wearable tech - 15th-16th March (Sat/Sun) 10am start at Manchester Science Park

What happens when we bring together open data, smart devices, and wearable technology?...Read full update

Services in the City (Open Data) Design Jam

Event3 years, 5 months and 3 days ago
Services in the City (Open Data) Design Jam

19th of March 2014, The Work Foundation, 21 Palmer Street, London, SW1H 0AD

Discover the power of open data to create new and innovative products and services.

Data is growing in an ever-increasing rate. Both businesses and public organisations are realising the great...Read full update

How to Win in the Age of Now?

How to Win in the Age of Now?

An Inspirational Masterclass delivered by the Worldwide CEO of Saatchi & Saatchi, Kevin Roberts on Monday 10th of February.

The event attracted many creative and digital companies looking to take their business to the next level, and become high-growth creative leaders loved by their...Read full update

Inspirational Masterclass with Worldwide CEO of Saatchi & Saatchi, KEVIN ROBERTS

Inspirational Masterclass with Worldwide CEO of Saatchi & Saatchi, KEVIN ROBERTS

Kevin Roberts will inspire and inform an audience of creative and digital small and medium businesses.

We are pleased to announce that we are organising an Inspiration Masterclass with the Worldwide CEO of Saatchi & Saatchi, Kevin Roberts on Monday the 10th of February at Saatchi &...Read full update

Learning from zoos – how our environment can influence our health

Articleby Emmanuel Tsekleves
Learning from zoos – how our environment can influence our health

The title of my latest article published at The Conversation, covers the subject of design for health. It argues that the way we design the environment we live in, ultimately designs our behaviour. Therefore before we start fat shaming, let’s take a look at urban design. If we want to be a nation of lean, mean and healthy citizens we need to learn from zoos and the animals that live in them. ...Read full article

It’s not too late to turn the NHS apps library disaster into an opportunity

Articleby Emmanuel Tsekleves
It’s not too late to turn the NHS apps library disaster into an opportunity

The NHS has been keen to use the proliferation of smartphones as a way to encourage people to maintain their health through smartphone apps. Or rather it did, until it was closed after some recent negative publicity, including some studies that cast doubt on whether many of the apps had any beneficial effects at all and others that revealed that the apps were leaking sensitive personal data to all and sundry. ...Read full article

Article on wearable technology health tech featured by the Daily Telegraph and The Daily Mirror

Articleby Emmanuel Tsekleves
Article on wearable technology health tech featured by the Daily Telegraph and The Daily Mirror

Recent articles in The Guardian and The Conversation on wearable technology health tech and the end of the sickie have been featured by The Daily Telegraph ('Wearable technology could thwart sickies' - page 2) and The Daily Mirror ('Ticked-off by watches that stop sickies' - page 19).  ...Read full article

iWatching you..

Articleby Emmanuel Tsekleves
iWatching you..

...beware a future where health monitoring by wearables is the norm As wearable devices are equipped with advanced health-tracking technology, how long before third parties use this information to gauge how well we are? ...Read full article

The rise of wearable health tech could mean the end of the sickie

Articleby Emmanuel Tsekleves
The rise of wearable health tech could mean the end of the sickie

Wearable health tech is still in its early days. These devices come with sensors that can record how many steps and how much exercise you’ve taken, how well and long you‘ve slept, stress levels, blood pressure, sun exposure, even what you’ve have eaten. Added together, all this could easily demonstrate that you’re not so sick after all. ...Read full article

Play hard, work hard

Articleby Emmanuel Tsekleves
Play hard, work hard

Commentary on workplace design published in the latest edition of Hays Journal, an award-winning publication reaching key human resources and recruitment professionals. The article entitled 'welcome to paradise' presents the benefits and trends in workplace design to increasing employee productivity. My commentary (pages 43-44) entitled 'play hard, work hard' discusses the value of playful design in the workplace as a means to increasing...Read full article

You can find a list of Emmanuel Tsekleves's publications on the Lancaster University research pages.

Key Projects

Dust BunniesDust Bunnies Dust Bunnies Scoping global challenge research in understanding real world interactions (of dust-born infections) in ...
What if? Design Fictions for SocietyWhat if? Design Fictions for Society What if? Design Fictions for Society Imagining the future implications of policy initiatives in creative ways.
ProtoPolicyProtoPolicy ProtoPolicy Using design fiction to help politicians and community groups imagine the future implications of policy ...
Ageing PlayfullyAgeing Playfully Ageing Playfully Co-designing interactive and playful ways to encourage dementia-friendly exercise and movement.
Include Me Include Me Include Me Co-designing 'phygital' interactions for the social inclusion of children with autism
Active ParksActive Parks Active Parks Co-designing a Health trail in Ryelands Park
ReWiiReReWiiRe ReWiiRe Research for Wii Rehabilitation
Behaviours that StickBehaviours that Stick Behaviours that Stick Exploring emotional design of sustainable behaviours that stick
BA DesignBA Design BA Design Our unique degree offers a stimulating and engaging learning experience with opportunities for projects ...
Numbers that MatterNumbers that Matter Numbers that Matter Exploring wellbeing and people’s understanding of data by co-designing a wearable open-data device